post tame stat calculator ark

post tame stat calculator ark

what would be the damage multiplier for a theoretical 150 griffin perfect tame? These natural high stat dinos can then be used to breed. if i tame a second 150 spino with identical stats, but with cooked fish meat and end up with a 17% effectivenesswill their stats increase in the same increments per level? The 12 levels are distributed randomly across all stats again, so it gains an extra 2 pointsin each stat. If you don't want to use it that's fine, but don't pretend you're not relying on the information they provide as much as anyone else just because you're not using them. and our In addition to this, there is a multiplier on most damage stats that is based on the tame effectiveness. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. If nothing happens, download GitHub Desktop and try again. When you fill in the stats of your knocked out dino, the last column will indicate how much points where spent on this stat and what percentage this would be compared to the maximum possible value. Also Hyaenodon and Hesperornis! Again we see that the spino gains +5% Melee Damage with every level of Melee Damage that it gains. The Giganotosaurus has also been added to the taming calculator (based on the devkit data and no longer on tests). When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). so other than recommending programs for me to download, can someone tell me what a good melee or health post-tame stat is for rexes, or if mine are good to start breeding. The calculator will then fill in the base stats of the dino and show for each of the stats what its max value would be. To answer simply yes, the Rex's you have are a good start. Unofficial : quick and in game, Super Spyglass is something I use to quickly check stats. You'd be better spending the time taming a load of dilos and getting the kibble to get a far better one of your own. Also the Oviraptor has now been added. Save your creatures in a library, The data is now based on values from the latest dev kit. I'm not going to lie I've been staring at all this and still confused, all I do know is to knock out creatures until I find my wanted stat and breed it with a pre-requisitioned stat from another tame regardless of level. Not many people have realised, but tames no longer spend points in speed. the deal is all based on your personal situation. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Both tames are based on tests, so it can happen that your results differ a bit. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Devkit Preview: Daeodon, Hyaenodon, Thylacoleo, Lamprey (unknown), Scissors weapon and much more! Anyone know any good stat calculators they'd like to share? Your initial attempt always starts with . Demigod, November 8, 2017 in General Discussion. It is the same for melee damage . With RNGbeing the biggest factor all you can do is try to find the highest point distribution spent pre-tame and then hope for an above average stat roll. With library and pedigree-view. We use (third party) cookies to ensure that we give you the best experience on our website. Playing Lost Ark since the Korean release back in 2018. March 26 Thylacoleo, Microraptor and Electrophorus added. If you are wanting it for gathering metal, this anky wouldn't be worth that much ingot. Now Imutton tamed it because Kentro kibble is ridiculous and so it tamed at 80% effectiveness. im very appreciative of the ones who answered that for me. to use Codespaces. Well since we know its torpor, and we know that torpor can't be buffed with exp levels, we can figure out how many levels have been spent. 71 level ups passed that point and you have Monsters lol. Extract the ARK.Smart.Breeding_(version). January 16: Dung beetle and Dimetrodon added (patch v232). Experienced all the new contents and features leading up to today. April 2 The taming calculator now includes the Dunkleosteus and Woolly Rhino (based on test data)., Woolly Rhino tame times down with 40% (patch v238.2), Dunkleosteus torpor adjustment (patch v238.2), September 27 Archaeopteryx, Tapejara and all scorched earth creatures updated with devkit data (patch v247), October 22 Chalicotherium, Diplocaulus and Kaprosuchus added, based on devkit data (patch v248), November 24 Achatina, Megalosaurus, Moschops and Pachyrhinosaurus added! You can go to your creatures, hold E, go into Options and then Export Dino. You're actually still relying on people to use "programs and all that crap" when you askquestions like these. Also, if you can find a lvl 100+ to tame, it will more than likely have that much melee inherently, making it a much more promising and useful Dino. For anky's you really only care about melee and weight. The stats are increasing at the same RATE, but the increments are higher on the one with the highest base stat. This will copy the stats of your creature. ARK: Survival Evolved Taming Calculator - Survive ARK With the ARK: Survival Evolved taming calculator you will always be prepared for anything. OR one can just delve a bit more into the game mechanics and calculate those stats themselves instead of asking every time. ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. If your dinois above this 85%, you are lucky to have found a wild dino that has more stat points invested than the average dino (however, 100% stat points invested in oxygen mightstill not be an optimal tame). Here's how I'm going to be lining up against the bosses and what I'm aiming for with what I have: My Rex's are popping with 8.1k Health and 319% Melee, and they have saddles ranging from 82-124 Armor. So it has 205 Melee Damage (100 base + 21 levels * 5%). Base stat multipliers are affected by NOTHING other than theserver settings. You can start to breed them, but you should try to find better melee withtrading or taming Rexes, which have at least 250% melee (250 is 30 stat levels) before tame. Copyright 2022 Studio Wildcard. Stat gain per player applied level is a percentage of the POST tame stat value. And if they search for their answer first - how is this different from just looking it up on a website, which doesn't require any downloading whatsoever? Consider selling stones you can't benefit from on the. After one level up its health would become 5500. Base damage is what we will look at, Levels in wild melee determine the ending base damage. Giant Bee, Daeodon, Kentrosaurus and Liopleurodon added! Each species has 6 variables for each stat that affect the final stat-value: In 256.0 a new multiplier, the TamedBaseHealthMultiplier (TBHM) was introduced, that lowers the health of a few dinos right after taming, before the tamingAdd is applied. All rights reserved. The calculator will then automaticallydecrease the amount of primary food needed. Espaol - Latinoamrica (Spanish - Latin America). Each species has 6 variables for each stat that affect the final stat-value: Base-value: B increase per wild-level as % of B: Iw increase per domesticated level as % of Vpt (value post-tamed): Id additive taming-bonus: Ta multiplicative taming-bonus: Tm taming effectiveness: TE (when tamed) imprinting bonus: IB (when . It's a good start for sure, depending on what boss(es) you're wanting to fight. Based on the rarity of the stone you gain access to more attempts and therefore more Engraving Points: Checkout our Engraving Guide to learn more about how this system benefits you! Some people would rather not use programs and all that crap to see what we need, we much prefer to go on word of mouth. It should contain all eggs at this point, which should give you a good indication of the taming requirements. Copyright 2022 Studio Wildcard. The basic idea of the calculator is that you first choose a dinosaur and its level. You will need special types of food, as it doesnt eat berries but Rare Mushrooms and Plant Species X Seeds instead! sign in February Baryonyx, Basilosaurus, Ovis and Purlovia added They wasted points by putting them into movement speed. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) You could easily have a better anky by taming a wild one that's level 50-70. The ARK taming calculator is updated to include even themost recently released dinos. Now look down at the Melee Damage stat, every time you click the "+" button the dino gains +5 Melee Damage %. Are you sure you want to create this branch? It is stated under the dino stats on the wiki. Ability Stones provide you with 2 random Combat Engravings and 1 Malus Stat. As you can see post from guy aboveme, he is using web calculator, which are mostly for WILD dinos only and it will show wrong values if you use it on tamed/breeded dino. Word of mouth was a viable way to get information twoyears ago when the game was new and the calcs didn't exist yet. a dino with 200% melee post-tame, if the multiplier is 5%, will increase to 210% melee upon the first level you put into it; respectively, the samedino with 100% melee post-tame will only reach 105% after the first level. I tamed a 150 beaver that had spent 57 points in oxygen pre-tame. I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. Once trained they were all close to 30k Health and 400-450% melee and that was enough to do the Monkey on Hard and the Broodmother on Medium, though I struggled against the Dragon on Medium. A Rex has the following values for health: Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: Another example with the melee damage of a Rex: Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: ARK: Survival Evolved Wiki is a FANDOM Games Community. just look at the dino's XP. After setting it up correctly, you can also export the dino files ingame and easily import them in the app. With only 2 extra points it gets 232% damage.. Which version to take? Next, you will have to fill in the stats of the dino that you want to tame. I also know that the stats that matter for breeding are the ones immediately post-tame. Manual with links to external resources like guides and videos, How To Use A Stat Calculator. Would the post tame stats follow that? Stat gain per player applied level is a percentage of the POST tame stat value. Nope, health, damage, speed and torpor usually get a bonus after you tamed it, which affect the results of the dododex calculator. will base damage still increase by the exact same percentage, independent of level or effectiveness? The 74 levels are distributed randomly across all stats but speed, so 74/6= 22 extra points spent per stat (as an average). RNG plays the biggest factor in any dino you tame both at a wild and tamed, and then again when bred, level. Valve Corporation. any advice? Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. I got someone trying to sell me a lvl 118 anky. what i mean is, let's say i manage kibble taming a 150 spino, and let's just assume that the effectiveness is 100%. You can click on the different types of food to have them filled up to their maximum amount. Not sure if it has any levels left. They are currently based on tests, so if you got different results please let me know. at all. Your initial attempt always has a 75% chance to succeed. There is also a taming multiplier for melee (which is affected by TE) and additive bonus' for hp, melee, speed, and torpor (not affected by TE but speed and torpor are dino specific). ARK: Abberation creatures are now available! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. It came out to: Level 218 (91.9% eff) 5330.1 health 1050 stam 630 oxygen 9558.6 food 516 weight 350.9% Melee 100% movement 10866 torpidity Showing 1 - 5 of 5 comments Mine were popping(Being born from egg) at about 8k Health and 319% Melee. (. Now go back up to the "Level field and type in 150, then go down and click on the "+" next to Melee Damage. Ability Stones play a big role in building your character and improving its strength. This means that the Paraceratherium (patch v215.0) and even the three newest dinos such as Megaloceros, Beelzebufo and Direwolf (patch v216.0) are present in the list for you to be tamed!The taming calculator has been updated with the devkit data up to patch v220.1. There is a really good program for breeding called ARK Smartbreeder, you can find it on github. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) doesn't change anything. I'm going to have to agree with Drunk Skunk. For more information, please see our So by average you can count that you will get 10-12 levels to each stat after tame. the only star calculators out there are for wild allocation of points. This is because the stat that is being multiplied is much higher on a high level dino. That's a direct answer to your question. Mostly the stat health is affected, sometimes weight, stamina or food. Learn more. Similar to Endgame Accessories, Ability Stones provide you with 2 random Combat Engravings (these cannot include Class Specific Engravings) and 1 Malus Stat. 224 tamed rex- 12000HP will mean it has put 50 points into its health. The level 15 has 1 base level, and 2 levels in each of the 7 stats. Most calculators are for WILD dinos, tamed dinos are calculated differently. Besides the new dino, the calculations for non-violent tames have also been adjusted to be more precise with the user reports I got. Base damage is what we will look at, Levels in wild melee determine the ending base damage.

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post tame stat calculator ark

post tame stat calculator ark